Version 1.2.4 Copyright (c) 2010-2011 Brian Nenninger
Vector Pinball is a pinball game for Android. The graphics are intentionally simple; everything is drawn with lines and circles. It uses the libgdx library from Bad Logic Games, which provides the Box2D physics engine for accurate simulation.
Vector Pinball is open source and released under version 3 of the GPL. The GitHub project page is at https://github.com/dozingcat/Vector-Pinball. Fixes and improvements are very welcome.
You can download it from the Android Market by scanning this QR code:
If you can't access the Android Market, you can download the APK directly by clicking here.
Screenshots
(click for larger view)
Version History
1.2.4, Jun 28 2011:
Added background music and preference to disable it separately from sound effects.
1.2.1, Jun 22 2011:
Hastily disabled OpenGL rendering because it was causing extreme slowdowns on some devices.
1.2, Jun 21 2011:
Added sound effects, thanks to Peter Drescher.
Display is now zoomed in on the ball during gameplay (can be disabled in preferences).
Switched to OpenGL rendering for better performance (or not, see 1.2.1 update).
1.1, Jan 30 2011:
Added multiball mode, achieved by lighting central lights and shooting the ramp (which no longer gives an extra ball).
Added preferences for independent flipper control (requires Android 2.2 or later), high quality graphics, and FPS display.
1.0.2, Jan 2 2011:
Fixed bug where ball could get trapped in the launch tube by the blocker.
1.0.1, Dec 4 2010:
Added blocker to launch tube so the ball doesn't fall back down.
Eliminated most memory allocations in the main loop for increased performance. Thanks to Mario at Bad Logic Games for assistance.
1.0, Nov 20 2010:
Initial release.
Contact
Contact me at bnenning@gmail.com with bug reports, comments, or suggestions.